TechRaptor reviewed GTFO on PC using a copy provided by the developers. There’s both, the thrill in failing, and of course, the thrill in getting the fuck out. It’s definitely more of a social game than it initially comes off as and requires a lot of coordination and precision, so it’s not your average horror shooter game. Overall, GTFO is an incredibly gripping experience with friends and will keep you on your toes. There isn’t an option to adjust the text size, so it is not the most accessible, especially with its effects. Best keep a magnifying glass handy or prepare for a lot of squinting. It’s pretty tiny and the opacity isn’t the best either. It’s equal parts hilarious and painful.Īnother sore point is the game’s text size. Sometimes they’ll end up getting stuck at a ladder or will accidentally alert the Sleepers with their flashlight. Your teammates’ shoes will be filled in by AI, but they’re not exactly the most competent. Playing this game solo is a whole other experience, and not in a good way. That being said though, GTFO’s dependency on teamwork is also its Achilles’ heel. Killing a sleeper or hitting a surface may wake up nearby sleepers. It will not do as much damage as a charged attack. The game’s also pretty lenient with its checkpoints as you don’t completely lose your progress after a wipeout. 2 Melee Stats 2.1 Damage 2.2 Speed 2.3 Stagger 2.4 Charge hold time 2.5 Stamina usage 3 Current Melee weapon Attacks Basic Attack Left-clicking on an enemy will perform a basic attack. For someone who can’t code to save their life, it made me feel pretty cool. You can interact with them by typing in lines of code as you would expect to in real life. There are terminals placed throughout the levels to help with finding resources as well as ones that help in progressing further. While GTFO can be pretty brutal when it comes to its rushdown sequences and scarcity of resources, it still gives you a bit of a helping hand in the form of terminals. If you’re struggling to assemble a party of 4, I’d opt for heading to the game’s official Discord server (props to it being linked to in the game itself) instead of the in-game matchmaking, since I had little luck with it. With a single run in GTFO lasting you a good couple of hours, GTFO is packed full of content that’s continuously getting refreshed as well. The Power of Friendshipīy far, the best way to play the game is with a group of friends, so at least you’re all trembling in fear of what’s to come together. This level of nail-biting immersion though, is what kept me wanting to back into the fray, despite each wipe our team dealt with, and the more we played, the more we became in sync with each other's actions, learning to position ourselves when there were enemies anticipated so that we wouldn’t get in each other's way, and helping to get the team back up when half of us were downed by the enemy. Making sure all of you have varied weapons and resources to combat any situation is also key. Plus, GTFO now features graphical improvements, better animations. If you’re not careful enough, your shots can damage your own and bring the team down by one. 0 Adds bot compatibility and the new R6 melee weapons. There are segments where all of y'all have to scramble to get together near the security door, only to then be attacked by monsters. The amount of coordination between you and your teammates will make or break a run in GTFO.
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